Obj: handle 3D mesh from the OBJ format file.
OBJ is a geometry definition file, adopted by many vendor graphics. To known more about the format, check http://en.wikipedia.org/wiki/Obj
3D object representation.
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Draw the object on screen
Override for loading from archive/network etc.
Bases: object
Material class to handle attribute like light (ambient, diffuse, specular, emmission, shininess), opacity, texture...
Apply the material on current context
Bases: object
Groups of material
Bases: object
Class to store a mesh in T2F_N3F_V3F format.
Compile the mesh in display list
Draw the mesh on screen (using display list if compiled)