Kinetic: kinetic abstraction
Bases: pymt.ui.widgets.widget.MTWidget
Kinetic container. All widgets inside this container will have the kinetic applied to the touches. Kinetic is applied only if an children is touched on on_touch_down event.
Kinetic will enter in the game when the on_touch_up append. Container will continue to send on_touch_move to children, until the velocity Vector is under velstop and sending on_touch_up
from pymt import *
k = MTKinetic()
# theses widget will have kinetic movement
k.add_widget(MTScatterSvg(filename='sun.svg'))
k.add_widget(MTScatterSvg(filename='cloud.svg'))
w = MTWindow()
w.add_widget(k)
runTouchApp()
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Processing of kinetic, called in draw time.